Strabismus
Strabismus is a series of 100 looping video artworks by Sarah Zucker handcrafted on VHS Tape.
The series is being released through a ranked auction powered by Highlight, running 24 hours from May 1st through May 2nd, 2024. The work is being editioned on Ethereum.
You can view the art and bid in the auction at strabismus.xyz
STRABISMUS ARTIST STATEMENT
“That’s 3D Art. Computers generate ‘em. BIG computers.”
Cosmo Kramer, Seinfeld Season 6, Episode 6
I was born with a magic eye. Thanks to a condition known as “Strabismus,” my left eye marches very much to the beat of its own drum. You could say that it is “crossed,” but I like to think of it as a bit of a maverick.
Beyond a charming appearance, this has affected my vision my entire life. While most people perceive depth physically through the stereoscopic coordination of both eyes, I have adapted to calculate depth algorithmically in my mind. This often leads to double vision and the illusion of depth where there is none (and also causes me to bump into the furniture a lot when I’m tired).
Ironically, this made it impossible for me to perceive the images hidden in the “Magic Eye” series that became popular in my childhood (immortalized, of course, on a 1994 episode of Seinfeld.) The “unfocused” or “blurry” vision required to witness the illusion was my everyday reality, and I would give my tiny self a headache staring at those psychedelic color fields and willing them to take form.
It’s an experience that has stuck with me as I’ve developed my art practice working with computer graphics and analog video techniques. My new series, Strabismus, explores illusions of depth generated through digital video synthesis and analog time displacement.
Each work in the series aims to convey my own unique experience of depth – no crossed eyes required. I approached the creation of the work as a generative system, with my own personal optical algorithm and internal artistic feedback loop (a BIG computer) serving as the essential spice of randomness. The aesthetics emerged, no doubt, thanks to a year investigating and luxuriating in the work of Op Art pioneers like Bridget Riley, Yaacov Agam and Victor Vasarely.
This work evolved directly out of Temporale, my first long-form series editioned on the blockchain. Both projects distort the interlacing of analog video signal, where alternating bands of information yield motion. By directly manipulating this native aspect of the medium, I am able to weave together multiple timelines into a potent fusion of the temporal and the spatial.
Where Temporale channeled textural material video through this distortion to capture Time in a still image, Strabismus channels flat color motion through the distortion to conjure Depth out of Time.
I see each of these two series as independent yet undeniably related. I have always loved my own fluidity in moving between modes in my work, from the figurative to the abstract, the narrative to the expressionistic. But these two series reflect a new maturity, a desire to dig deeper and manifest my ideas on a greater scale than ever before. I remain as playful as ever, but am delighting in flexing my creative muscles.